![]() You can read the same documentation online here.Ĭarry on developing your game as required, until you're ready to start sending testing builds to Steam, then carry on with this guide. Once you have added the extension to your project, open the Included Files directory and read the provided PDF to set up the extension properly. Steamworks functionality is implemented using our official Steamworks extension. We recommend simply C:\SteamworksSDK\ or something which perhaps reminds you which SDK version it is, but still keeping the path short. It's strongly advised you put it in a short path location which is easy to reach, as you'll need to access this for multiple things later in this tutorial. Once the download has finished, you'll need to extract it to a location which GameMaker can point to. Once you know which version you need, open and start downloading the correct version. This information can be found on our Required SDKs page. ![]() NOTE: If you have not yet registered with Steamworks, please see the official Steamworks siteĪs different GameMaker Studio 2 expect specific SDK versions for all external tools, you'll need to make sure that you are using the correct version of the Steamworks SDK. When you have your Steamworks Partner account and your application all set up, you'll need to obtain the Steamworks SDK.
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